Video :
Youtube Video (1.5 network replication)
Docs
Main Features :
Is a blueprint to implement a mount flying system with controlled humanoid character.
For the example, you can control anime character with the abilities to :
- Move
- Sprint
- Jump
- Glide after Jump
- Mounting dragon
- Leave the mounted dragon
The dragon example can :
- Move in the ground
- One jump
- Switch in flying mode after jumping (by press jump input again)
- In fly mode
- Project himself to switch in glide state
- Brake by pressing the dedicated input
- Switch in fall
Notes :
IMPORTANT : Be careful, this asset used some Object-oriented programming principles. To understand and modify code logic, it's recommended to know them.
Engine Version:
- 4.25.3 (1.0)
- 4.26 (1.5)
Technical Details
Features:
- 1 Prototype dragon
- 1 Anime hero character
- Hero locomotion/air glide and mount control
- Custom fly movement component
- UE4 Mannequin version
- Anime character and UE4 mannequin have same animations, so you can use him for retarget
- Stylized sky/floating island example assets.
- Handpainted textures
- Network Replication
Animations :
- 23 hand crafted humanoid animations
- 18 hand crafted dragon animations
Number of Blueprints: 31
Structs: 3
Enum: 1
Input: Keyboard
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: