Create your own war machines.
Try demo here (UE 4.24 version)
Warning:
If you want more advanced vehicle setup, I recommend you to look at the second volume of this project.
Technical Details
3 game-ready vehicles: 2K48 "Skythe", 2K46 "Discovery", 2K44 "Phantom"
All blueprints structured and well-commented
N-wheeled vehicle support
HUD support
Customizable PBR master material for vehicle
Camouflage support (up to 3 masks)
Different anti-stuck measures (savepoints, automatic and manual respawn, wheel jumpers)
Customized first person character to play
Ability to enter/exit vehicle
2 types of camera for vehicle.
Camera zoom.
Demo landscape
Simple Day/Night cycle
Basic enemy character AI: can find target and attack
Basic enemy vehicle AI: can find a path to waypoint, can follow to the target
Basic enemy aircraft AI: can fly to waypoint.
Health/Damage system(with environment support)
Material for destroyed vehicle/aircraft
Cloaking field support
121 vehicle parts
Headlights
APEX destructibles
7 projectiles blueprints, including laser, different types of bullets and rockets with different targeting capabilities.
Rocket turret
Rocket pod
Laser turret
Gatling gun
Mine trawl/Grinder
Railgun
Anti-Air turret
Flamethrower
Generator module
Stoppers
Cargo Bay
Number of Blueprints: 80
Number of Meshes: 143
Number of Textures: 110
Number of Materials: 42
Number of Audio tracks: 11
Number of Audio Cues: 11
Number of Effects: 14
Number of Animations: 4
Number of C++ classes: 4 (0 for UE 4.21 and above)
Support email: air.kelheor@gmail.com