This tool helps you to execute console commands in a very efficient and visual way. It is very useful for debugging and testing. For example, you can see the type of data being processed in your scene, as well as to diagnose any errors or unexpected results.
You’ll have easy access to the most common/popular console commands and also you’ll be able to add your own custom console commands.
Disclaimer: Many of the presentation photos contain scenes/assets that are not included in the product. Only the tool is included in this product.
Video Showcase: [UE] Master Console Commands - Showcase
Documentation: Documentation Master Console Commands
There are tooltips for many of the buttons/parameters from this tool. They appear after hovering the mouse over a button/parameter and disappear when you move it away from the button/parameter.
Make sure the "Editor Scripting Utilities" Plugin is enabled. If it is not, enable it and restart the editor
Support Email and other feedback/suggestions for future updates: stroiny.lucian@gmail.com
Technical Details
Features:
Statistics
High-Resolution Screenshot
- You can set a preset resolution (16:9 and 4:3 ratio) or a custom one.
Rendering
- Scalability Settings
- Screen Space Settings
- Ray Tracing Settings
- Tonemapping
- Force LOD
- Temporal AA
- Occlusion Culling
- Nanite
- Lumen
- Virtual Texturing
VSync & FPS
Show Flags
- Post Processing
- Lighting Types
- Lighting Components
- Lighting Features
- Visualize
- Nanite
- Lumen
Custom Console Commands
The console commands values can be: Integer, Float, or Boolean.
If a Boolean Console Command is activated, the button will be green, if not, the button will be red.
Number of Blueprints: 2
Documentation: https://docs.google.com/document/d/1FOo-H8ZC5G34bqjnQE3R-1bE3-jLmAMWW9L4gEsxHv4
Important/Additional Notes: Make sure the "Editor Scripting Utilities" Plugin is enabled. (UE4)
Last Update: 2022 May
Support Email: support@polyspherestudio.com