Fully controlled helicopter blueprint template with Weapon system and physics-based movement in which everything part can easily replace. All parts of the helicopter are animated in a blueprint not rigged with a skeleton mesh which means you just need to replace helicopter parts and your good to go.
The Main feature of this Template that you can use it for almost everything which fly up without any runup e.g. drone, airbus, helicopter, etc
Additional Note:- Project needs HDRI Backdrop enabled its there by default if not you can easily enable it from plugins
Template comes with Variables which can easily change from details panel to get different results in movement.
1.Blade Speed:- how fast or slow will all blade moves
2.Rear Blade Speed:- how fast or slow will rear blade moves with respect to Blade Speed
3.Take off speed:- how fast or slow it will take off after blades start rotating
4.UDSpeed Factor:- How fast or slow it can go up and down
5.FBSpeed Factor:- How fast or slow it can go forward and backward also it will have some effect on FBspeed to Pitch
6.FBSpeed to Pitch:- How much it can rotate while moving forward and backward
7.RLSpeed Factor:- How fast or slow it can rotate right or left also it will have some effect on RLSpeed to Roll
8.RLSpeed to Roll:- How much it can rotate while move right and left
9.Yaw Rot Speed Factor: - How much it can rotate while take yaw movement (arrow right and arrow left)
Helicopter control is possible using the keyboard, mouse and Gamepad
Control system: for Keyboard and mouse
F = Enter the Helicopter
E = press & hold to Start & Lift-Up Helicopter
Q = press & hold to Stop & move down Helicopter
W/S = Once in the Air press & Hold key for Forward and Backward
A/D = press to rotate Left and Right
C = Switch Camera
6 = press to activate weapon system
7 = switch to machine Gun
8 = switch to missile
9 = launch decoy flare
LMB(Left_Mouse_Buttom) = Fire
RMB(Right Mouse Buttom) = Zoomin
Press 1 2 3 4 for Open and Close Door
Press & Hold Arrow Right and Left for Yaw movement
Control system: for Gamepad (Haptic feedback support)
Gamepad Face buttom Top / Y = Enter the Helicopter
Gamepad Right sholder / RB = press & hold to Start & Lift-Up Helicopter
Gamepad left sholder / LB = press & hold to Stop & move down Helicopter
Gamepad left Thumstick / LSB = Once in the Air press & Hold key for Forward and Backward
Gamepad left Thumstick / LSB = press to rotate Left and Right
Gamepad D-pad Dowm = Switch camera
Gamepad D-pad Up = press to activate weapon system
Gamepad Face Buttom Left / X = switch to machine Gun
Gamepad Face Buttom Bottom / A = switch to missile
Gamepad Face Buttom Right / Y = launch decoy flare
Gamepad Right Trigger Axis / RT = Fire
Gamepad Left Trigger Axis / LT = Zoomin
Gamepad D-pad Left = Yaw rotation left
Gamepad D-pad Right = Yaw rotation right
Press 1 2 3 4 for Open and Close Door
Technical Details
Features:
- ThirdPerson support (Enter or Exit vehicle)
- High-quality asset with interior and exterior with 4k texture
- Fire or shoot support with ground impact (Machine Gun, Missile and Decoy Flare)
- Haptic feedback while shooting from gamepad
- Helicopter UI
- Zoom-in Support
- Camera Switch (Thirdperson to Firstperson view)
- Physics-based movement
- Variables to change helicopter movement behavior
- Modular Helicopter parts
- The helicopter comes with Sounds
- All parts of the helicopter are animated.
- 4 animated doors and 2 animated blades which can change to any numbers
- Fully Optimize Assets
Number of Blueprints: 9
Input: Keyboard, Mouse and Gamepad
Windows: Yes
Mac: Yes