Demonstration: link
Documentation: link
Demo: link
Features:
- Seedling, gathering, watering, fertilizer, a system of beds
- Simple addition of your plants The ability to fine-tune for each plant. For example, growth time, harvested items, amount of water consumed, appearance when: watering, drying, readiness for gathering, when the plant rotted. And much more. All of these settings are optional
- Multiplayer support
- Easy integration with third-party inventory systems. The documentation describes how to configure to work with ActionRPGInventorySystem
- Saving and loading
- 19 different meshes
- Plants, beds, a watering can with a bag of fertilizers and 2 particles systems
- Smooth change of lods for trees (i.e. all plants are stationary objects)
Technical Details
Number of Blueprints: 3
Number of Structures: 4
Number of Data Tables: 2
Number of Materials: 4
Number of Materials Instanse: 46
Number of Static meshes: 19
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes
Supported Development Platforms: Tested only on Windows
Documentation: link