FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints
FPS Parkour controller | Blueprints FPS Parkour controller | Blueprints FPS Parkour controller | Blueprints FPS Parkour controller | Blueprints FPS Parkour controller | Blueprints FPS Parkour controller | Blueprints

Easy to use and set up first person parkour controller. Climbing, slide, crawling systems and many other features.







📽️Trailer

📽️Demo video

📂Demo to play

📽️V1.2 Pickup system preview V1.2.1 Update


(Demo scene not included)

🔮 Roadmap

🤔 Support discord




Features:

  •  6 movement states: Run, Walk, Crouch, Crawl, Slide, SlideOver
  • Climbing system: Automatic detection of ledges and surfaces on which you can climb. Accurate hand positioning system
  • Pickup props system: pickup in inventory*, hold in hand, throw mechanics, throw arch preview
  • Slide: Slide mechanics with taking into account the slope of the surface under the player. IK interaction of hands with the outside world
  • Crawl: Automatically detects where the player can crawl through
  • Slide over cover: Automatically detects covers in front of the player that can be slide over
  • Leaning mechanics
  • Lazy animations: A system of additional animations for variety. Each animation has its own weight to play
  • World interaction. The player interacts with the surrounding world through touching with his hands
  • Easy to edit: All settings are stored in one place, they are easy to change for any requirements
  • Fully commented code: Blueprints only. All variables and functions have comments
  •  In editor debugging: You do not need to run the game to configure something, all changeable parameters can be tested directly in the editor. In editor animation and IK preview
  • 40 animations

Technical Details

Updates:

V 1.1

  • Transferring all logic in to components.
  • Modular system, add only the features you need

V 1.1.1

  • Limit camera yaw in different states

V 1.2

-Mechanics: pickup in inventory*, hold in hand, throw 

-Easy to setup, hand location and animation preview

  • Folder structure rearrange (sorry guys)
  • [BUGFIX] Spam jump while SlideOver block jump button until player stop
  • [BUGFIX] Detect speed before Slide Over (if we ran before SlideOver, we continue run after)
  • [BUGFIX] Can not drop in tide spaces. Allways climb
  • [BUGFIX] You can stand while slide in tonnel when press Shift

*Inventory system is not included

V 1.2.1

  • Throw arch preview (video)
  • Minor bug fixes

V 1.2.2

  • New component: "Walk on narrow beam"
  • The ability to tie your hands to the camera in any state (they now can follow it)
  • Minor bug fixes

V 1.2.3

  • Fix rootmotion
  • Fix crawl min height

V 1.2.4

  • Fix slide


Number of Blueprints: 8

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)