Based on Unreal's default vehicle system. RC car model with lights, custom dirt and coloring.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/tepOLWCQqtY
Number of Skeletal Meshes: 1
Rigged: Yes
Average Triangle Count: 24026
LODs: Yes
Number of Textures: 10
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 2048x2048 and 4096x4096
Technical Details
Features:
- Drivable and rigged
- Coloring of the vehicle can be changed in the material.
- Amount of dirt on the body can be changed in material.
Number of Blueprints: 1
Input: DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Download
Important/Additional Notes: