Based on Unreal's default vehicle system (Chaos for UE5 and PhysX for UE4). News van model with damage morph targets, lights and doors.
Skeletal mesh is correctly rigged with proper bone scales and bone naming.
Video preview: https://youtu.be/CO3jc10ojzU
Number of Skeletal Meshes: 3 (1x News Van, 1x Van, 1x Roof Attachment)
Rigged: Yes
Average Triangle Count: 50357
LODs: Yes
Number of Textures: 18
Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)
Texture Size: 2048x2048 and 4096x4096
Technical Details
Features:
- Two models: News Van and Van without roof attachment.
- Drivable and rigged
- Doors
- Damage morph targets
- Coloring of the vehicle can be changed in the material.
- Amount of dirt on the body can be changed in material.
- Front, rear, brake, reverse and blinker lights.
- Custom collision for skeletal meshes.
- Interior
Number of Blueprints: 1
Input: Keyboard Input, DefaultInput.ini
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://drive.google.com/file/d/1QwycZhgxdhQMhLJRFViULN5MUmLLXksw/view?usp=sharing
Important/Additional Notes: