Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
Daily Life AI | Blueprints
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🎬 Showcase - Implementation Example (By JmannDX)


☞ Tutorials:


Overview:

  • Your NPCs will sleep, work or relax depending the time of day, add life to your worlds and save hundreds of hours with this easy to implement pack.
  • Perfect for RPGs or just anything that needs a lot of characters living their life


[NEW UPDATE]

  • [NEW] Added a hunger system
  • Fixed issues with the showcase map nav-mesh


★ Main features:

  •  A day/night cycle that affects the behavior of the NPCs
  • Relax - an NPC with nothing else to do will sit on chairs, lean against walls or just hang around with other NPCs.
  • Work - the NPC will go to work in the hours of the day you set
  • Sleep - when you assign a bed to an NPC it will sleep there the hours you choose
  • (NEW) Eat - The NPCs will get hungry and search for food.
  • Drag & Drop so only basic knowledge is required to use this pack!
  • Easy to add animations and your own behaviors.
  • Simple behavior tree for expanding this pack.


★ Extra features:

  •  7 actors that the NPCs can interact with (You can create your own!)
  • Supports any kind of character/animations
  •  6 custom animations for easy prototyping


âš  Important Notes:

  • Does not include combat, if you want it you will have to add your own / implement one from the marketplace.
  • The price of this pack will increase for each content update
  • It is recommended that you have basic knowledge of AI and animation if you plan to extend this pack



➤ Companion AI

➤ Ecosystem Simulation

➤Chicken AI

➤Electricity Toolkit

➤ CCTV Toolkit

Technical Details

Number of Blueprints: 20

Input: (Keyboard, Mouse)

Documentation: In-editor map