Demo (Win 64)
This project features:
- A simple but reliable system to create any cableway track for a two gondolas (3 wires per side) with stations
- Track creator using automatic placement or manual placement to fit any map, you can adjust pillars positions and the direction of the cableway in a few steps
- Track is made using instanced static meshes to minimize draw calls so it's possible to create very long tracks without problems
- Easy creation: specify pillars coordinates or automatically create them (with a system to delete unwanted pillars) and drag the second station to the location you need
- Easy start: just create the track and drag and drop two gondolas blueprint assigning the track actor to them
- Textures are created with substance painter and 3D models are created with Maya (no substance plugin is required)
- Easy to migrate (only two actors)
- Easy to modify because it's made using static meshes and most of the parameters for the track can be easily changed
- It's completely automatic but can be also controlled with a simple hud (not implemented)
- Speed is based on a float curve easy to modify
- Sounds are already setup
- Each mesh is using an instance of a master material (one for metallic and one for non metallic)
- Texture size from 1024x1024 to 4096x4096
Technical Details
- Features:
- 10 static meshes max 20k polygons with automatic lods (the station is using complex collision)
- 112 textures from 1024x1024 to 4096x4096 according to the object (rescalable to your needs within the editor) made using substance painter
- 2 Blueprints: one for the track and one for the gondola. Each track should have 2 gondolas
- Automatic track creation on distance with the possibility to exclude pillars and to adjust the track
- Manual track creation using an array of coordinates for pillars, very easy to use
- The system is fully automatic and only works when used
- All is made using static meshes
Number of Blueprints:3
Input: Gamepad, Keyboard, Mouse
Network Replicated: NO
Supported Development Platforms: Win 64
Supported Target Build Platforms: Win 64
Documentation: work in progress
Important/Additional Notes: