Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
Advanced Fishing Template | Blueprints
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Preview video: Here

Demo: Here


Advanced fishing template is a fully Blueprinted template for Unreal Engine 4. It's a full project and gives you an excellent fishing experience, using this Advanced fishing template you can make as many types of fish as you want and customize the fish Blueprint class easily. You can also change the fish name, fish weight, fish rarity, fish mesh, fish image, and fish cost in the detail panel easily.

In this template you will get casting animation, reeling up and reeling down animation as well, all animations are scaled with epic skeleton and ready to use for your own characters.


In this template, you will also get ocean shader and ocean Blueprint which is fully customizable.


In this template, you will also get 8 fish skeletal meshes and 8 ready-made fish Blueprint child classes as well.


Sounds credit: Zapsplat.com

Technical Details

Features:

  • A complete system for fishing
  • Casting, reeling up, and reeling down animations
  • Fishing rod with absolutely realistic mechanics
  • Customizable Fish AI
  • Character movements with the fishing rod
  • Several widgets, HUD UI, and showing bucket system.
  • Fully customizable ocean water shader
  • Fully Blueprinted

Number of Blueprints: 20

Number of Skeletal Meshes: 9

Number of Static Meshes: 2

Number of Animations: 5

Number of Sounds: 7

Number of Sounds Cues: 6

Number of Materials: 16

Number of Textures: 32

Input: Gamepad, Keyboard, Mouse

Controls:

  • Cast = Shift + Left Mouse Button
  • Reeling Up = Left Mouse Button
  • Reeling Down = Right Mouse Button
  • Show Bucket = Tab Key

Network Replicated: No

Supported Development Platforms: Tested on Windows, but it should work on any supported platform

Supported Target Build Platforms: Tested on Windows