TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations
TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations TwinSword Animset Base | Animations

Tutorial


Preview01 : https://youtu.be/F_T40GIrx10


FB : https://www.facebook.com/WeaponMaster-Animset-354729528310358/

wmanimset@gmail.com


The package inculdes 31 combat animations for TwinSword, and they are made on Epic Skeleton!

Simple Sword mesh are also included!


Animation List

Idle

Idle_General

Walk

Run

Attack01

Attack02

Attack03

Attack04

Attack05

Attack06

Attack07

Attack08

Attack09

Attack10

Attack11

Attack12

Attack12_Start

Attack12_Loop

Attack12_End

Dash

Dead

Hit_Front

Hit_Back

Hit_Right

Hit_Left

Hit_Falldown_Start

Hit_Falldown_Loop

Hit_Falldown_End

Jump_Start

Jump_Fall

Jump_Land

Technical Details

The package includes two different versions - In-place and with Root Motion.

Please attach the weapon model with "ik_hand_r" and "ik_hand_l", and return the location and rotation to zero.


Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of Animations: 62

Animation types (Root Motion/In-place): In-place and Root Motion

Supported Development Platforms: All

Supported Target Build Platforms: All