Initially used as a static boss fight character that stood still and summoned enemies until killed, The Ghost Entity morphed into it's own full key-framed character animation set. We added 8 way movement not only for flight but also for ground travel as well as a plethora of hit animations for shaking off damage and a few attacks for when the player is close. A neutral pose into ghost mode is added in case you wanted to turn a regular NPC or the player into The Ghost Entity.
Preview - https://youtu.be/IfKT3-VnVbg
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- 16 Movement Animations (8 on ground. 8 flying)
- 9 Death and Stagger Animations
- 3 Attacks
- 11 Getting Hit
- Crying (Start, Loop, End)
- Mummy (Start, Loop, End)
- 3 Screams/Summons
- 3 Idles with transitions
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 55
Animation types (Root Motion/In-place): In place
Supported Development Platforms: Windows/Mac
Windows: (Yes)
Mac: (Yes)