Video: https://www.youtube.com/watch?v=lnqtrcwsm5g
This is an animation package created based on the Unreal Engine 4 Humanoid Rig structure.
Based on the basic movements of a character equipped with a sword and shield, it contains animations for a variety of different types of battle motions including attack, damage, roll, and dash.
This animation package is designed to make your game more dynamic and stylish. This animation package contains animations for a total of 156 different motions, which are classified into Inplace and RootMotion.
In addition, it includes Blend Spaces, and Aim Offset. Use our Dynamic Sword Animset and combine various motions together in creating the battle system to upgrade your project and make it more cool and impressive.
This is an animation package created based on the Unreal Engine 4 Humanoid Rig structure.
Based on the basic movements of a character equipped with a sword and shield, it contains animations for a variety of different types of battle motions including attack, damage, roll, and dash.
This animation package is designed to make your game more dynamic and stylish. This animation package contains animations for a total of 156 different motions, which are classified into Inplace and RootMotion.
In addition, it includes Blend Spaces, and Aim Offset. Use our Dynamic Sword Animset and combine various motions together in creating the battle system to upgrade your project and make it more cool and impressive.
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of characters: 1
Vertex counts of characters: 23297
Texture Resolutions: 2048
Number of Animations: 156
Animation types (Root Motion/In-place): Root Motion and In-Place
This is animset. Contained character is epic's default character.
Rigged to Epic skeleton: Yes
Animated: Yes
Number of characters: 1
Vertex counts of characters: 23297
Texture Resolutions: 2048
Number of Animations: 156
Animation types (Root Motion/In-place): Root Motion and In-Place
This is animset. Contained character is epic's default character.