This plugin includes some IKRig Solvers and Retarget Ops, they can be used in IK Rig assets and IK Retargeter assets.Powerful assistance for Ik Retargeter: * Convert two-handed weapon animations. Such as swords, guns, ...* Convert non-standard animation to Y-Axis forward animation. Such as X-Axis forward animation to Y-Axis forward animation.* Add a preview mesh in the Ik Retargeter window.* Modify root motion info for root motion animation.For more details see the demo.Releases:v1.4.0Retarget Ops: Magic Root Motion Modify. Used to modify root motion data, such as retarget the X-Axis forward animation to the Y-Axis forward animation.v1.3.0 (Cool Updated)Preview settings for retargeter viewport and ik rig viewport. We can preview the retargeting result by adding a preview weapon now.v1.2.0Rotate translation using Magic Modify Solver. It is useful for retargeting a non-standard root motion animation to a y-axis forward animation( using in Unreal).v1.1.0New setting 'Left Hand Goal Retarget Blend' for Magic THIK Goal Solver. This is the blend settings for the left-hand IK goal. It can give you a way to control the strength of Magic THIK Goal Solver at runtime, using animation curves. See document or demo.Tips:Convert animation with curves is a hack function. Sometimes, it will not work. You should close the preview window, reopen it, and then click the export button again.How to use UE5 IK Rig and IK Retargeter, see:https://dev.epicgames.com/documentation/en-us/unreal-engine/ik-rig-animation-retargeting-in-unreal-engine