Technical Details
Scaled to Epic skeleton: No
Physically-Based Rendering: No (there is slight spec to make assets pop
out. But stylistically they are Diffuse)
Texture Size (please list textures for each resolution): 1024x1024
Collision: Auto generated collision.
Vertex Count: This package contains many assets at various polycounts,
but its designed for Low spec devices such as mobile, or VR.
LODs: None
Number of Meshes: 247 unique assets (meshes)
Number of Materials and Material Instances: One material
Number of Textures: One master texture (to reduce draw calls.)
Engine Compatibility: Tested on 4.11.2, 4.13.0
Intended Platform: Mobile, VR, Console, PC.
Platforms Tested: Mobile, Vive, Gear VR, PC.
Documentation Included: No
Physically-Based Rendering: No (there is slight spec to make assets pop
out. But stylistically they are Diffuse)
Texture Size (please list textures for each resolution): 1024x1024
Collision: Auto generated collision.
Vertex Count: This package contains many assets at various polycounts,
but its designed for Low spec devices such as mobile, or VR.
LODs: None
Number of Meshes: 247 unique assets (meshes)
Number of Materials and Material Instances: One material
Number of Textures: One master texture (to reduce draw calls.)
Engine Compatibility: Tested on 4.11.2, 4.13.0
Intended Platform: Mobile, VR, Console, PC.
Platforms Tested: Mobile, Vive, Gear VR, PC.
Documentation Included: No