π₯ Techwear Girls
3D model of cute Techwear Girl with many clothes and hairstyle options, has Apple Blendshapes, Epic Skeleton, wind simulation for hair, and many more! You can use her clothes and hairstyles variety to create your customization system.
π¬ VIDEO PREVIEW: π https://youtu.be/iVTbczC7HX0
Support me on Patreon and claim discounts: π https://www.patreon.com/idafaber
Social Links: π ArtStation | π Instagram | π YouTube | π LinkedInΒ
π Key Features
π Low-poly
π Fully Rigged
π Apple Blendshapes
π Many clothes and hairstyles
π Easy Color Change
π Polycount | The Character does not have LOD system
Techwear Girl 01
π―οΈ Faces 41579 β Tris 62875 β³οΈ Verts 41850
Techwear Girl 02
π―οΈ Faces 37593 β Tris 59821 β³οΈ Verts 31160
Techwear Girl 03
π―οΈ Faces 33246 β Tris 51821 β³οΈ Verts 27007
Techwear Girl 04
π―οΈ Faces 37285 β Tris 55154 β³οΈ Verts 38308
βοΈ Rig
This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton: breast_l/r, eye_l/r, hair_curly_01-04_l/r, hair_curly_mid_01-04, hair_ponytail_front_01-04_l/r, hair_ponytail_01-06, hair_straight_front_01-04_l/r
Characterβs Rig has been tested with various animations, such as:
π ALSv4
π 3rd person standard animations
π Female Interactions Animations
π Mocap Library
π ARLS + Horse Animset
π Succubus AnimSet
π Valley of the Ancient
π Close Combat: Swordsman
π Lyra Starter Game
π‘ Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
π₯ Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.Β
π° Please note that:
Clothes can be taken off completely, and full-body is included.Β
Body texture has censored and uncensored (request) versions.Β
Adult parts are not modeled and do not have morphs or a rig. Itβs only a plain texture.Β
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Weapon is not included! It's only for picture!
β‘οΈ And more!
βοΈ Material ID Maps for
π Skin
π Eyes
π Hair
π Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.Β
Use the included Material Instances to change the colors easily.
βοΈ 4K Textures
π BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
π 15 Texture sets - Body, Head, Teeth, Hair, Eyes, Lashes, Top 01-04, Pants 01-03, Shoes 01-02
π Textures are packed for better optimization
βοΈ Unreal Engine Project
π Supported version: 4.19+
π Epic Skeleton rig with additional bones
π For facial animations use Morph Targets
π Physics are not included. Itβs advisable to use KawaiiPhysics plugin for the best-looking results
π Material Instances with MatID map for color change are included
π 3rd person standard animations are included
π Separated Meshes for Master Pose / Leader Component are included
π Wind Simulation for Hair!
π Blueprints are not included
β’ β’ β’ πFAQ
Q: Need help with the model, how to contact you?
A: The best way to contact me is through e-mail π§ idafaber3d@gmail.com. Expect an answer in 1-3 working days.
Q: Can I create an NFT with your model or sell it as a VRchat avatar?
A: No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info πhere >Β
Q: How do I get the full archives?
A: Request it through e-mail π§ idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.
Q: Can I request customization? Are you available for commissions?Β
A: Unfortunately, Iβm unavailable for any kind of commission.
Thank you ~
Technical Details
Features:
- Β Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Many modular clothes and hairstyles
- Epic SkeletonΒ with additional bones
- 3rd person character animations are included
- Change eye, skin, clothes, and hair color
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): retarget
Number of characters: 4
Vertex counts of characters:
TECHWEAR GIRL 01 - LOD 0 - verts 41850
TECHWEAR GIRL 02 - LOD 0 - verts 31160
TECHWEAR GIRL 03 - LOD 0 - verts 27007
TECHWEAR GIRL 04 - LOD 0 - verts 38308
Number of Materials and Material Instances: 54
Number of Textures: 105
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Body is censored due to the store rules! Additional bones that are added to Epic Skeleton: breast_l/r, eye_l/r, hair_curly_01-04_l/r, hair_curly_mid_01-04, hair_ponytail_front_01-04_l/r, hair_ponytail_01-06, hair_straight_front_01-04_l/r